![]() You’ll need to be fishing anyway, because you always need an excessive amount of fish.Īlthough the main drive to help these bears is the story, you’ll also be incentivised to do so every day with a bunch of furniture. Every day there’s something new to find, so it’s worth combing the beaches and casting out the rod each day. With an array of shovels, axes and rods at your disposal, you’ll soon be lining your inventory with valuables you can sell or hand in to the captain’s collection (which is definitely not a museum). There’s also the blacksmith, but that’s used more to make some tools to help you gather more bits. Crafting is overly simple, and involves throwing items on your campfire and getting something in return. There’s plenty of food, shells and plant life to be found on the island, and you’ll be helpfully guided on how to find what you need to complete a daily task. Time to craftĪs well as finding items, some quests see you needing to craft the items you need. If you’re struggling you can spend your hard earned coin for a hint or two, but it’ll mean you’ve got less to spend in the store. This would probably be easier if the island wasn’t black and white until you’ve made a spirit happy, and didn’t change the location of landmarks every new day. Then it’s up to you to wander the forests and beaches to check behind trees and rocks for missing packages or ketchup for a red velvet cake. ![]() They’ll ask you to find an item somewhere on the island, and give you a clue to its whereabouts. Helping your grizzly new friends is usually pretty straight forward. My favourite was a wood effect bear who communicates with trees, and the personalities just get more wild as you upgrade your campfire and meet more well written characters. There’s a blacksmith bear, a postie bear and even a salty old sea captain bear. Other than a Fox shopkeeper, they’re all bears with wildly different personalities. The ghosts that you help throughout your time in Cozy Grove have their own unique charm. It’s a fairly simple loop that you’ll get used to over the next couple of real time months of your life. You’ll soon be given your task of helping to soothe these spirits, and alongside with your campfire friend Flamey will need to gather and craft different items as you go. Once you’ve created your Spirit Scout avatar you arrive at Cozy Grove, a lush forest island inhabited entirely by animal ghosts. Slider and company were the first thing that came to mind when settling into my Cozy Grove, but this new slice of island life has some different spookier tricks up its sleeve. Last year Animal Crossing: New Horizons proved that during dark times, that video games can be a happy place to retreat at the end of the day. (Not to mention they'll interfere with spawning as described above.Some games are action packed, some are real head scratchers, but there aren’t a ton of games that are just pure relaxation. ![]() So don't try to decorate with them since they will eventually disappear. Note that things like shells will eventually get cleaned up if left lying around, even if they are shells you've picked up from the beach and put down somewhere else. ![]() However if this second play session is longer then you'll eventually begin to find that some new things have spawned in. E.g., if you harvest everything you see in the morning then just pop your head in for 2 minutes later in the day to see if more stuff has spawned, you won't find anything. Respawning only happens if your current play session is long enough.(Although there isn't any reason not to blow through them ASAP, either.) There are only a certain amount of each that spawn in a given day, so if you blow through them ASAP then there won't be more later in the day.I.e., new shells won't show up immediately after you pick up all of the existing shells. You'll get some new ones at the beginning of each morning, but after that the number available is governed by a refresh rate.I.e., make sure you don't leave shells lying around inside your tent if you want new shells to spawn. For these purposes, the inside of your tent also counts as "in the world".Shells may be the best example-if you leave a bunch of shells lying around on the beach and/or in your campsite, these will prevent new shells from spawning. There's a max number that can be in the world (i.e., not in your backpack or your storage) at any given time.Trees and flowers become re-harvestable every 72 hours.If your version is older/newer then there are probably some differences from what is written here. In version 1.4.0, these are some of the things that affect respawn rates.
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